![]() ![]() But, like, cooler? I’m having a tough time describing this game. Zonk is like some sort of futuristic, robotic version of Bonk. The Bonk series was this quirky little game about a hardheaded caveman, but Air Zonk takes things into the future. Technically a spin-off of Hudson’s homegrown Bonk series, the relationship actually makes things weirder. I was going to say that’s probably because I’m not a huge fan of shoot-’em-ups, which is the corner of the TG16 library most people love the most, but then I realized Air Zonk is a shoot-’em-up. If I had to pick a favorite game out of the eight that I own, it would be Air Zonk. I have a bit of fondness for the little console that totally couldn’t. I did it, though, and immediately regretted only charging for the parts. More capacitors than I had ever seen on a retro console, all tightly packed. I once offered to swap out the capacitors in a guy’s TurboDuo console, and it was like performing open-heart surgery on the king of the moon. Almost any game worth playing is going to set you back quite a bit, and if you want to play anything on the CD add-on, good luck. ![]() A lot of the library is ports, either from arcade or other systems. The Turbografx-16 is a frustrating system to collect for.
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